retrocomputing

retrocomputing /ret'-roh-k*m-pyoo'ting/ n.  Refers to
   emulations of way-behind-the-state-of-the-art hardware or software,
   or implementations of never-was-state-of-the-art; esp. if such
   implementations are elaborate practical jokes and/or parodies,
   written mostly for {hack value}, of more `serious' designs.
   Perhaps the most widely distributed retrocomputing utility was the
   `pnch(6)' or `bcd(6)' program on V7 and other early UNIX
   versions, which would accept up to 80 characters of text argument
   and display the corresponding pattern in {{punched card}} code.
   Other well-known retrocomputing hacks have included the programming
   language {INTERCAL}, a {JCL}-emulating shell for UNIX, the
   card-punch-emulating editor named 029, and various elaborate PDP-11
   hardware emulators and RT-11 OS emulators written just to keep an
   old, sourceless {Zork} binary running.



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