life

life n.  1. A cellular-automata game invented by John Horton
   Conway and first introduced publicly by Martin Gardner
   ("Scientific American", October 1970); the game's popularity
   had to wait a few years for computers on which it could reasonably
   be played, as it's no fun to simulate the cells by hand.  Many
   hackers pass through a stage of fascination with it, and hackers at
   various places contributed heavily to the mathematical analysis of
   this game (most notably Bill Gosper at MIT, who even implemented
   life in {TECO}!; see {Gosperism}).  When a hacker mentions
   `life', he is much more likely to mean this game than the
   magazine, the breakfast cereal, or the human state of existence.
   2. The opposite of {Usenet}.  As in "{Get a life!}"



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