life
life n. 1. A cellular-automata game invented by John Horton
Conway and first introduced publicly by Martin Gardner
("Scientific American", October 1970); the game's popularity
had to wait a few years for computers on which it could reasonably
be played, as it's no fun to simulate the cells by hand. Many
hackers pass through a stage of fascination with it, and hackers at
various places contributed heavily to the mathematical analysis of
this game (most notably Bill Gosper at MIT, who even implemented
life in {TECO}!; see {Gosperism}). When a hacker mentions
`life', he is much more likely to mean this game than the
magazine, the breakfast cereal, or the human state of existence.
2. The opposite of {Usenet}. As in "{Get a life!}"
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