Virtual RoboCup Download
Virtual RoboCup is concerned with 3D visualizations of
RoboCup simulation league soccer games.
The 3D monitor can be used instead of or in addition to the
standard RoboCup 2D monitor.
You are welcome to use the program, but please bear in mind
that due to limited human resources, we cannot provide any help with
installation problems.
System requirements: Virtual RoboCup runs on SGI graphics workstations only.
The IRIS Performer Graphics Library must be installed on your system.
We have successfully tested the program on
SGI Indigo2 and SGI Octane platforms.
Click to download the 3D monitor (gzipped tar).
Click to download the logplayer (gzipped tar),
a tool for replaying RoboCup simulation league games.
This executable is compiled for SGI platforms.
The logplayer was developed by NODA Itsuki.
Log-files from RoboCup'97 games can be downloaded from
ftp://ci.etl.go.jp/pub/soccer/log/RoboCup97/
Project Status
Development of Virtual RoboCup is completed (for the time being).
Our former roadmap shows accomplished milestones:
- In version 1, players can run, but they cannot kick.
- In version 2,
intermediate states are added to the simulation
during which ball-foot contact is established for kicking actions.
- In version 3, heuristics for player's anticipation of kicking actions
were added. E.g. when kicking the ball with the right foot, the
preceeding step should have been with the left foot.
Some of the things we wanted to do but never had the time for:
- Goalie actions, such as catching and throwing the ball.
- Player numbers.
- Virtual stadium.
Go to Virtual RoboCup Homepage
Bernhard Jung, 1998-09-14